This year’s defensive changes have shifted the balance of power back towards the centre, but powerful dribblers have a game changing new skill at their disposal. Players with no business doing so would pick through even the world’s most stalwart defenses unfettered. In such situations, the goalie tends to stand rooted like a bloody oak tree, waiting for the ball to cross the penalty spot before diving ridiculously for a save – rather than shuffling a few steps and easily claiming the ball.ĭribbling has been overpowered for years in FIFA. Most keeper animations match closely what the pros would do, except when the ball is miles from goal. Case in point: taking ultra long range chicken shots on net. As impressive as this all looks in game, the places where the animations break down become all the more noticeable. are all absurdly diverse and a testament to the passion of the FIFA animation team. Tackles, slides, collisions, shots, et al. Replays can feel slightly jerkier, but most often still manage to look surprisingly lifelike. Animations chain together very smoothly in most situations, avoiding the feeling that players are floating or snapping into preset animations during gameplay. That natural feel owes heavily to the stunning array of animations in FIFA 16. Tactical changes can help alleviate this apparent defensive complacence, but this is the one defensive area that feels less than natural. Similarly, dangerous players are given a wide berth in the centre of the field – too wide for my tastes. Headed clearances and other loose ball situations are taken rather lightly by defenders, preferring to hold shape than chase a favourable ball. “You’ll still feel like a dolt when Messi burns you because of a poor tackling attempt, but at least it’ll be because of your own inadequacy, rather than that of the game’s systems.”Īt times though, it feels like the defensive AI was tuned too far in the direction of space coverage.
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